Animated Physics

Step by step animations on an euclidean landscape

Using animations to understand the world around you

Games

Battle through game stages to obtain real knowledge! Learn and have fun.

Aim and shot electrons at hydrogen targets. Successfully ionize the hydrogen to advance levels. It's all about hydrogen bonding energies and electron scattering angles.

Live Animations

Track objects through space under different forces. Understand how things work!

Watch the gravitational force between objects calculated using Newton's laws. Step through the animation timesteps to see the force added to velocity and velocity added to location. Its that simple!

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An electron falling towards a proton is viewed at the attosecond time scale. Using Coulomb’s law, an electron will cross the Bohr radius of a proton at a speed of about 2.2 picometers per attosecond. For reference, the speed of light is 300 picometers per attosecond.

To view proton movement, we move to the femtosecond time scale. At this slow speed the electron becomes confined to a specific area and zips around, appearing as a cloud of probability called an orbital. The attractive effect of the electron is now coming from the whole area. Protons and other nucleons break and form new bonds through ever changing clouds of atomic orbitals.

About

What is Animated Physics?

Animated Physics is about using a fixed grid and fixed timesteps, similar to frames in a movie, to model the particles and forces of matter and energy. These animations are not about creating movies or moving objects in a game. These animations are about modelling the real world, using the laws of phyiscs.

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Are you good at physics? Do you know how to design? Have you programmed in HTML5 or Javascript? Do you know how to get the word out? We need help to model the world. Tell us what you can do. Join the team!

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